Go into the main weapons.meta for the non dlc weapons usually located in the default update.rpf

Once you are there find the pistol & combatpistol

Replace the existing lines for the weapon from camera fov to zoom factor for each weapon


Pistol

          <CameraFov value="45.000000" />
          <FirstPersonScopeFov value="40.00000"/>
          <FirstPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonRNGRotationOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonLTRotationOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonScopeOffset x="0.0000" y="0.0000" z="0.0125" />
          <FirstPersonScopeAttachmentOffset x="0.00000" y="0.0000" z="0.0000" />
          <FirstPersonScopeRotationOffset x="0.25000" y="0.0000" z="0.0000" />
          <FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.0000" z="0.0000" />
          <FirstPersonAsThirdPersonIdleOffset x="0.075" y="0.000000" z="0.000000" />
          <FirstPersonAsThirdPersonRNGOffset x="-0.030" y="0.000" z="0.010" />
          <FirstPersonAsThirdPersonLTOffset x="0.050" y="0.000" z="0.000" />
          <FirstPersonAsThirdPersonScopeOffset x="0.070" y="0.000000" z="0.00" />
          <FirstPersonAsThirdPersonWeaponBlockedOffset x="000000" y="0.000000" z="00000" />
          <FirstPersonDofSubjectMagnificationPowerFactorNear value="1.025000" />
          <FirstPersonDofMaxNearInFocusDistance value="0.000000" />
          <FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
          <ZoomFactorForAccurateMode value="1.300000" />


CombatPistol

          <CameraFov value="45.000000" />
          <FirstPersonScopeFov value="35.00000"/>
          <FirstPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonRNGRotationOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonLTRotationOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonScopeOffset x="-0.00200" y="0.0000" z="0.0125" />
          <FirstPersonScopeAttachmentOffset x="0.00000" y="0.0000" z="0.0000" />
          <FirstPersonScopeRotationOffset x="0.25000" y="0.0000" z="0.0000" />
          <FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.0000" z="0.0000" />
          <FirstPersonAsThirdPersonIdleOffset x="0.075" y="0.000000" z="0.000000" />
          <FirstPersonAsThirdPersonRNGOffset x="-0.030" y="0.000" z="0.010" />
          <FirstPersonAsThirdPersonLTOffset x="0.050" y="0.000" z="0.000" />
          <FirstPersonAsThirdPersonScopeOffset x="0.070" y="0.000000" z="0.00" />
          <FirstPersonAsThirdPersonWeaponBlockedOffset x="000000" y="0.000000" z="00000" />
          <FirstPersonDofSubjectMagnificationPowerFactorNear value="1.025000" />
          <FirstPersonDofMaxNearInFocusDistance value="0.000000" />
          <FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
          <ZoomFactorForAccurateMode value="1.300000" />

